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websocket实现简单的通信

发布时间:2023-09-06 01:27责任编辑:沈小雨关键词:websocket

websocket server端

#coding=utf8 ?#!/usr/bin/python ?????import struct,socket ?import hashlib ?import threading,random ?import time ?import struct ?from base64 import b64encode, b64decode ?????connectionlist = {} ?g_code_length = 0 ?g_header_length = 0 ?????def hex2dec(string_num): ?????return str(int(string_num.upper(), 16)) ?????????def get_datalength(msg): ?????global g_code_length ?????global g_header_length ???????????????print (len(msg)) ?????g_code_length = ord(msg[1]) & 127 ?????received_length = 0; ?????if g_code_length == 126: ?????????#g_code_length = msg[2:4] ?????????#g_code_length = (ord(msg[2])<<8) + (ord(msg[3])) ?????????g_code_length = struct.unpack(‘>H‘, str(msg[2:4]))[0] ?????????g_header_length = 8 ?????elif g_code_length == 127: ?????????#g_code_length = msg[2:10] ?????????g_code_length = struct.unpack(‘>Q‘, str(msg[2:10]))[0] ?????????g_header_length = 14 ?????else: ?????????g_header_length = 6 ?????g_code_length = int(g_code_length) ?????return g_code_length ???????????def parse_data(msg): ?????global g_code_length ?????g_code_length = ord(msg[1]) & 127 ?????received_length = 0; ?????if g_code_length == 126: ?????????g_code_length = struct.unpack(‘>H‘, str(msg[2:4]))[0] ?????????masks = msg[4:8] ?????????data = msg[8:] ?????elif g_code_length == 127: ?????????g_code_length = struct.unpack(‘>Q‘, str(msg[2:10]))[0] ?????????masks = msg[10:14] ?????????data = msg[14:] ?????else: ?????????masks = msg[2:6] ?????????data = msg[6:] ?????????i = 0 ?????raw_str = ‘‘ ?????????for d in data: ?????????raw_str += chr(ord(d) ^ ord(masks[i%4])) ?????????i += 1 ?????????print (u"总长度是:%d" % int(g_code_length)) ?????????return raw_str ???????def sendMessage(message): ?????global connectionlist ???????????message_utf_8 = message.encode(‘utf-8‘) ?????for connection in connectionlist.values(): ?????????back_str = [] ?????????back_str.append(‘\x81‘) ?????????data_length = len(message_utf_8) ?????????????if data_length <= 125: ?????????????back_str.append(chr(data_length)) ?????????elif data_length <= 65535 : ?????????????back_str.append(struct.pack(‘b‘, 126)) ?????????????back_str.append(struct.pack(‘>h‘, data_length)) ?????????????#back_str.append(chr(data_length >> 8)) ?????????????#back_str.append(chr(data_length & 0xFF)) ?????????????#a = struct.pack(‘>h‘, data_length) ?????????????#b = chr(data_length >> 8) ?????????????#c = chr(data_length & 0xFF) ?????????elif data_length <= (2^64-1): ?????????????#back_str.append(chr(127)) ?????????????back_str.append(struct.pack(‘b‘, 127)) ?????????????back_str.append(struct.pack(‘>q‘, data_length)) ?????????????#back_str.append(chr(data_length >> 8)) ?????????????#back_str.append(chr(data_length & 0xFF)) ???????????????else : ?????????????????print (u‘太长了‘) ?????????????????msg = ‘‘ ?????????for c in back_str: ?????????????msg += c; ?????????back_str = str(msg) ??+ message_utf_8#.encode(‘utf-8‘) ?????????????#connection.send(str.encode(str(u"\x00%s\xFF\n\n" % message))) #这个是旧版 ?????????#print (u‘send message:‘ + ?message) ?????????if back_str != None and len(back_str) > 0: ?????????????print (back_str) ?????????????connection.send(back_str) ?????def deleteconnection(item): ?????global connectionlist ?????del connectionlist[‘connection‘+item] ?????class WebSocket(threading.Thread):#继承Thread ?????????GUID = "258EAFA5-E914-47DA-95CA-C5AB0DC85B11" ?????????def __init__(self,conn,index,name,remote, path="/"): ?????????threading.Thread.__init__(self)#初始化父类Thread ?????????self.conn = conn ?????????self.index = index ?????????self.name = name ?????????self.remote = remote ?????????self.path = path ?????????self.buffer = "" ?????????self.buffer_utf8 = "" ?????????self.length_buffer = 0 ?????def run(self):#重载Thread的run ?????????print(‘Socket%s Start!‘ % self.index) ?????????headers = {} ?????????self.handshaken = False ?????????????while True: ?????????????if self.handshaken == False: ?????????????????print (‘Socket%s Start Handshaken with %s!‘ % (self.index,self.remote)) ?????????????????self.buffer += bytes.decode(self.conn.recv(1024)) ?????????????????????if self.buffer.find(‘\r\n\r\n‘) != -1: ?????????????????????header, data = self.buffer.split(‘\r\n\r\n‘, 1) ?????????????????????for line in header.split("\r\n")[1:]: ?????????????????????????key, value = line.split(": ", 1) ?????????????????????????headers[key] = value ?????????????????????????headers["Location"] = ("ws://%s%s" %(headers["Host"], self.path)) ?????????????????????key = headers[‘Sec-WebSocket-Key‘] ?????????????????????token = b64encode(hashlib.sha1(str.encode(str(key + self.GUID))).digest()) ?????????????????????????handshake="HTTP/1.1 101 Switching Protocols\r\n" ???????????????????????"Upgrade: websocket\r\n" ???????????????????????"Connection: Upgrade\r\n" ???????????????????????"Sec-WebSocket-Accept: "+bytes.decode(token)+"\r\n" ???????????????????????"WebSocket-Origin: "+str(headers["Origin"])+"\r\n" ???????????????????????"WebSocket-Location: "+str(headers["Location"])+"\r\n\r\n" ?????????????????????????self.conn.send(str.encode(str(handshake))) ?????????????????????self.handshaken = True ???????????????????????print (‘Socket %s Handshaken with %s success!‘ %(self.index, self.remote)) ???????????????????????sendMessage(u‘Welcome, ‘ + self.name + ‘ !‘) ???????????????????????self.buffer_utf8 = "" ?????????????????????g_code_length = 0 ?????????????????????????????????????else: ?????????????????global g_code_length ?????????????????global g_header_length ?????????????????mm=self.conn.recv(128) ?????????????????if len(mm) <= 0: ?????????????????????continue ?????????????????if g_code_length == 0: ?????????????????????get_datalength(mm) ?????????????????#接受的长度 ?????????????????self.length_buffer = self.length_buffer + len(mm) ?????????????????self.buffer = self.buffer + mm ?????????????????if self.length_buffer - g_header_length < g_code_length : ?????????????????????continue ?????????????????else : ?????????????????????self.buffer_utf8 = parse_data(self.buffer) #utf8 ?????????????????????????????????????msg_unicode = str(self.buffer_utf8).decode(‘utf-8‘, ‘ignore‘) #unicode ?????????????????????if msg_unicode==‘quit‘: ?????????????????????????print (u‘Socket%s Logout!‘ % (self.index)) ?????????????????????????nowTime = time.strftime(‘%H:%M:%S‘,time.localtime(time.time())) ?????????????????????????sendMessage(u‘%s %s say: %s‘ % (nowTime, self.remote, self.name+‘ Logout‘)) ???????????????????????????????????????????????deleteconnection(str(self.index)) ?????????????????????????self.conn.close() ?????????????????????????break #退出线程 ?????????????????????else: ?????????????????????????#print (u‘Socket%s Got msg:%s from %s!‘ % (self.index, msg_unicode, self.remote)) ?????????????????????????nowTime = time.strftime(u‘%H:%M:%S‘,time.localtime(time.time())) ?????????????????????????sendMessage(u‘%s %s say: %s‘ % (nowTime, self.remote, msg_unicode)) ???????????????????????#重置buffer和bufferlength ?????????????????????self.buffer_utf8 = "" ?????????????????????self.buffer = "" ?????????????????????g_code_length = 0 ?????????????????????self.length_buffer = 0 ?????????????self.buffer = "" ?????class WebSocketServer(object): ?????def __init__(self): ?????????self.socket = None ?????def begin(self): ?????????print( ‘WebSocketServer Start!‘) ?????????self.socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM) ?????????self.socket.setsockopt(socket.SOL_SOCKET,socket.SO_REUSEADDR,1) ?????????self.socket.bind(("0.0.0.0",12345)) ?????????self.socket.listen(50) ?????????????global connectionlist ?????????????i=0 ?????????while True: ?????????????connection, address = self.socket.accept() ?????????????????username=address[0] ??????????????????newSocket = WebSocket(connection,i,username,address) ?????????????newSocket.start() #开始线程,执行run函数 ?????????????connectionlist[‘connection‘+str(i)]=connection ?????????????i = i + 1 ?????if __name__ == "__main__": ?????server = WebSocketServer() ?????server.begin() 

  

websocket client 浏览器

<!DOCTYPE html><html> ?<head> ?????<title>WebSocket</title> ???????<style> ?????????html, body { ?????????????font: normal 0.9em arial, helvetica; ?????????} ???????????#log { ?????????????width: 440px; ?????????????height: 200px; ?????????????border: 1px solid #7F9DB9; ?????????????overflow: auto; ?????????} ???????????#msg { ?????????????width: 330px; ?????????} ?????</style> ???????<script> ?????????var socket; ???????????function init() { ?????????????var host = "ws://127.0.0.1:12345/"; ???????????try { ?????????????????socket = new WebSocket(host); ?????????????????socket.onopen = function (msg) { ?????????????????????log(‘Connected‘); ?????????????????}; ?????????????????socket.onmessage = function (msg) { ?????????????????????log(msg.data); ?????????????????}; ?????????????????socket.onclose = function (msg) { ?????????????????????log("Lose Connection!"); ?????????????????}; ?????????????} ?????????????catch (ex) { ?????????????????log(ex); ?????????????} ?????????????$("msg").focus(); ?????????} ???????????function send() { ?????????????var txt, msg; ?????????????txt = $("msg"); ?????????????msg = txt.value; ?????????????if (!msg) { ?????????????????alert("Message can not be empty"); ?????????????????return; ?????????????} ?????????????txt.value = ""; ?????????????txt.focus(); ?????????????try { ?????????????????socket.send(msg); ?????????????} catch (ex) { ?????????????????log(ex); ?????????????} ?????????} ???????????window.onbeforeunload = function () { ?????????????try { ?????????????????socket.send(‘quit‘); ?????????????????socket.close(); ?????????????????socket = null; ?????????????} ?????????????catch (ex) { ?????????????????log(ex); ?????????????} ?????????}; ?????????????function $(id) { ?????????????return document.getElementById(id); ?????????} ?????????function log(msg) { ?????????????$("log").innerHTML += "<br>" + msg; ?????????} ?????????function onkey(event) { ?????????????if (event.keyCode == 13) { ?????????????????send(); ?????????????} ?????????} ?????</script> ???</head> ?????<body onload="init()"> ?<h3>WebSocket</h3> ?<br><br> ???<div id="log"></div> ?<input id="msg" type="textbox" onkeypress="onkey(event)"/> ?<button onclick="send()">发送</button> ?</body> ???</html> ?

  

websocket实现简单的通信

原文地址:http://www.cnblogs.com/liujiliang/p/7903913.html

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