<!DOCTYPE html>
<html lang="">
<head>
???<mata charset = "utf-8" />
<title>打地鼠</title>
<style>
???#tb{
???????background:url(beijing.jpg) no-repeat;
???}
???#fen{
???????font-weight:bold;
???????font-size:60px;
???????font-family:迷你简哈哈;
???}
???#fen1{
???????font-weight:bold;
???????font-size:60px;
???????font-family:迷你简哈哈;
???}
</style>
<script>
???function kaishi(){
???????setTimeout("bh()",3000);
???????sum=0;
???}
// ???实现地鼠出现的动作
???function bh(){
???????sj=Math.floor(Math.random()*9);
???????img1=document.getElementsByTagName("img");
???????img1[sj].src="dishu.gif";
// ???????给地鼠图片添加单击事件和打击动作
???????img1[sj].setAttribute("onclick","daji()");
???????setTimeout("xs()",1000);
???}
// ???实现打击地鼠的动作,将地鼠图片更换为击中图片,并且去掉onclick事件,避免出现一只地鼠击中两次,加两次分数的情况
???function daji(){
???????img1[sj].src="shang.gif";
???????img1[sj].removeAttribute("onclick");
// ???????更换一次图片积分器加十分
???????sum+=10;
// ???????改变积分器
???????document.getElementById("fen").innerHTML=sum/10;
???????document.getElementById("fen1").innerHTML=sum;
???}
// ???一秒后没击中地鼠,地鼠消失动作
???function xs(){
???????img1[sj].removeAttribute("onclick");
???????img1[sj].src="keng.gif";
???????setTimeout("bh()",1000);
???}
</script>
</head>
<body onload="kaishi()">
<center>
???<table id="tb">
???????<foction>打地鼠</foction>
???????<tr>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????</tr>
???????<tr>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????</tr>
???????<tr>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????????<td><img src="keng.gif"></td>
???????</tr>
???</table>
???<p id="fen">击中次数</p>
???<p id="fen1">分数</p>
</center>
</body>
</html>
js中打地鼠游戏
原文地址:https://www.cnblogs.com/chaojiyingxiong/p/9309216.html