本文属于入门级文章,大佬们可以绕过啦。如题,本文会实现一个基于Swoole的websocket聊天室(可以群聊,也可以私聊,具体还需要看数据结构的设计)。
搭建Swoole环境
通过包管理工具
# 安装依赖包$ sudo apt-get install libpcre3 libpcre3-dev# 安装swoole$ pecl install swoole# 添加extension拓展$ echo extension=swoole.so > /etc/php5/cli/conf.d/swoole.ini
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源码编译安装
源码安装需要保证系统中有完善的工具包,如gcc,然后就是固定的套路。
./configure
sudo make
sudo make install
这里同样不例外,大致步骤如下:
# 下载解压源码wget https://github.com/swoole/swoole-src/archive/v1.9.1-stable.tar.gztar -xzvf v1.9.1-stable.tar.gzcd swoole-src-1.9.1-stable# 编译安装phpize # phpize命令需要保证安装了php7-dev,具体是php几还是需要看自己安装的PHP版本./configuresudo makesudo make install# 添加配置信息,具体路径按自己的情况而定vi /etc/php/php.ini// 在末尾加入,路径按make install生成的为准extension=/usr/local/php/lib/php/extensions/no-debug-non-zts-20131226/swoole.so
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上述两种方式各有利弊,选择合适自己的即可。
实现聊天室
在Swoole的wiki文档中对此有很详细的介绍,具体可以参考https://wiki.swoole.com/wiki/page/397.html 这里就不过多废话了。下面主要聊聊我眼中的最简单的聊天室的雏形:用户可以选择公聊或者私聊,然后服务器实现具体的业务逻辑。大致的数据结构应该是这个样子的:
# 公聊结构 { ????"chattype":"publicchat", ????"chatto":"0", ????"chatmsg":"具体的聊天逻辑" } # 私聊结构 { ????"chattype":"privatechat", ????"chatto":"2614677", ????"chatmsg":"具体的聊天逻辑" }
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服务器端逻辑
因为只是演示,服务器端做的比较简陋,大题分为两部分:框架(server.php)+具体业务(dispatcher.php)
server.php
<?php/** * websocket服务器端程序 * *///require "一个dispatcher,用来将处理转发业务实现群组或者私聊";require "/var/www/html/swoole/wschat/dispatcher.php";$server = new swoole_websocket_server("0.0.0.0", 22223);$server->on("open", function($server, $request) { ???echo "client {$request->fd} connected, remote address: {$request->server[‘remote_addr‘]}:{$request->server[‘remote_port‘]}\n"; ???$welcomemsg = "Welcome {$request->fd} joined this chat room."; ???// TODO 这里可以看出设计有问题,构造方法里面应该是通用的逻辑,而不是针对某一个方法有效 ???//$dispatcher = new Dispatcher(""); ???//$dispatcher->sendPublicChat($server, $welcomemsg); ???foreach($server->connections as $key => $fd) { ???????$server->push($fd, $welcomemsg); ???}});$server->on("message", function($server, $frame) { ???$dispatcher = new Dispatcher($frame); ???$chatdata = $dispatcher->parseChatData(); ???$isprivatechat = $dispatcher->isPrivateChat(); ???$fromid = $dispatcher->getSenderId(); ???if($isprivatechat) { ???????$toid = $dispatcher->getReceiverId(); ???????$msg = "【{$fromid}】对【{$toid}】说:{$chatdata[‘chatmsg‘]}"; ???????$dispatcher->sendPrivateChat($server, $toid, $msg); ????}else{ ???????$msg = "【{$fromid}】对大家说:{$chatdata[‘chatmsg‘]}"; ???????$dispatcher->sendPublicChat($server, $msg); ???} ???/* ???$chatmsg = json_decode($frame->data, true); ???if($chatmsg[‘chattype‘] == "publicchat") { ???????$usermsg = "Client {$frame->fd} 说:".$frame->data; ???????foreach($server->connections as $key => $fd) { ???????????$server->push($fd, $usermsg); ???????} ???}else if($chatmsg[‘chattype‘] == "privatechat") { ???????$usermsg = "Client{$frame->fd} 对 Client{$chatmsg[‘chatto‘]} 说: {$chatmsg[‘chatmsg‘]}."; ???????$server->push(intval($chatmsg[‘chatto‘]), $usermsg); ???} ????*/});$server->on("close", function($server, $fd) { ???$goodbyemsg = "Client {$fd} leave this chat room."; ???//$dispatcher = new Dispatcher(""); ???//$dispatcher->sendPublicChat($server, $goodbyemsg); ???foreach($server->connections as $key => $clientfd) { ???????$server->push($clientfd, $goodbyemsg); ???}});$server->start();
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dispatcher.php
<?php/** * 用于实现公聊私聊的特定发送服务。 * */class Dispatcher{ ???const CHAT_TYPE_PUBLIC = "publicchat"; ???const CHAT_TYPE_PRIVATE = "privatechat"; ???public function __construct($frame) { ???????$this->frame = $frame; ???????var_dump($this->frame); ???????$this->clientid = intval($this->frame->fd); ???????//$this->remote_addr = strval($this->frame->server[‘remote_addr‘]); ???????//$this->remote_port = intval($this->frame->server[‘remote_port‘]); ???} ???public function parseChatData() { ???????$framedata = $this->frame->data; ???????$ret = array( ???????????"chattype" => self::CHAT_TYPE_PUBLIC, ???????????"chatto" => 0, ???????????"chatmsg" => "", ???????); ???????if($framedata) { ???????????$ret = json_decode($framedata, true); ???????} ???????$this->chatdata = $ret; ???????return $ret; ???} ???public function getSenderId() { ???????return $this->clientid; ???} ???public function getReceiverId() { ???????return intval($this->chatdata[‘chatto‘]); ???} ???public function isPrivateChat() { ???????$chatdata = $this->parseChatData(); ???????return $chatdata[‘chattype‘] == self::CHAT_TYPE_PUBLIC ? false : true; ???} ???public function isPublicChat() { ???????return $this->chatdata[‘chattype‘] == self::CHAT_TYPE_PRIVATE ? false : true; ???} ???public function sendPrivateChat($server, $toid, $msg) { ???????if(empty($msg)){ ???????????return; ???????} ???????foreach($server->connections as $key => $fd) { ???????????if($toid == $fd || $this->clientid == $fd) { ???????????????$server->push($fd, $msg); ???????????} ???????} ???} ???public function sendPublicChat($server, $msg) { ???????if(empty($msg)) { ???????????return; ???????} ???????foreach($server->connections as $key => $fd) { ???????????$server->push($fd, $msg); ???????} ???}}
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客户端
对websocket客户端来说严格来讲没多大的限制,通常我们会在移动设备或者网页上进行客户端的逻辑实现。这里拿网页版的来简单演示下:
wsclient.html
<!DOCTYPE html><html><head> ???<meta charset="utf-8"> ???<title>websocket client</title> ???<style type="text/css"> ???????.container { ???????????border: #ccc solid 1px; ???????} ???????.up { ???????????width: 100%; ???????????height: 200px; ???????} ???????.down { ???????????width: 100%; ???????????height: 100px; ???????} ???</style></head><body> ???<div class="container"> ???????<div class="up" id="chatrecord"> ???????</div> ???????<hr> ???????<div class="down"> ???????????聊天类型: ???????????<select id="chattype"> ???????????????<option value="publicchat">公聊</option> ???????????????<option value="privatechat">私聊</option> ???????????</select> ???????????对 ???????????<select id="chatto"> ???????????????<option value="1">1</option> ???????????????<option value="2">2</option> ???????????????<option value="3">3</option> ???????????</select> ???????????说:<input type="text" id="chatmsg" placeholder="随便来一发吧~"> ???????????<input type="button" id="btnsend" value="发送" onclick="sendMsg()"> ???????</div> ???</div></body><script src="http://libs.baidu.com/jquery/2.1.4/jquery.min.js"></script> ?<script type="text/javascript"> ???var ws; ???$(function(){ ???????connect(); ???}); ???function echo(id, msg) { ???????console.log(msg); ???????$(id).append("<p>"+msg+"</p>"); ???} ???function connect() { ???????ws = new WebSocket("ws://47.104.64.90:22223"); ???????//ws.onopen = function(event) {echo("#chatrecord", event);} ???????//ws.onclose = function(event) {echo("#chatrecord", event);} ???????//ws.onerror = function(event) {echo("#chatrecord", event);} ???????ws.onmessage = function(event) { ???????????echo("#chatrecord", event.data); ???????} ???} ???function sendMsg() { ???????var chatmsg = $("#chatmsg").val(); ???????var chattype = $("#chattype").val(); ???????var chatto = $("#chatto").val(); ???????var msg = JSON.stringify({"chattype":chattype, "chatto":chatto, "chatmsg":chatmsg}); ???????if(msg != "" && chatmsg !=""){ ???????????ws.send(msg); ???????????$("#chatmsg").val(""); ???????} ???}</script></html>
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端口配置
由于阿里云端口的限制,这里nginx对外暴露的端口进行了更改。具体配置如下:
swoole.nginx.conf
server{ ???listen 22222; ???server_name localhost; ???index index.php; ???root /var/www/html/swoole; ???location / { ???????try_files $uri /index.php$is_args$args; ???} ???error_log /var/log/nginx/swoole_error.log; ???access_log /var/log/nginx/swoole_access.log; ???location ~ \.php$ { ???????root /var/www/html/swoole; ???????index index.php index.html index.htm; ???????fastcgi_split_path_info ^(.+\.php)(/.+)$; ???????fastcgi_pass unix:/run/php/php7.0-fpm.sock; ???????fastcgi_index index.php; ???????fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; ???????include fastcgi_params; ???}}
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演示
演示之前,确保服务器端程序已经开启: php server.php
运行完命令之后,没有输出就说明一切顺利。可以开启客户端进行测试了。
部署测试
公聊私聊测试
总结
Swoole实现WebSocket服务,其实蛮清晰的。关键还是在于如何去设计,有时候业务需求是一个不错的导向,否则越到后面代码会越臃肿,变得有“坏味道”。相比上次使用Java的Netty框架实现的websocket聊天室(https://blog.csdn.net/marksinoberg/article/details/80337779)。这二者都属于把业务逻辑从框架中剥开的实现,所以开发者可以将更多地精力放到业务逻辑上来。从而开发出更健壮的服务。
最近写的东西少的多了,不是因为懒得写,而是越写越不敢写了。面临大学毕业,正式进入社会了。很多东西不能再像之前一样随意,没有什么深度。而深刻严谨的知识没有时间的沉淀以及实践的锤炼是学不来的。不是说看到了几个名词就学会了某项技术,虚心向大佬们学习才是最切实的方法。
???????????再分享一下我老师大神的人工智能教程吧。零基础!通俗易懂!风趣幽默!还带黄段子!希望你也加入到我们人工智能的队伍中来!https://blog.csdn.net/jiangjunshow
Swoole实现基于WebSocket的群聊私聊
原文地址:https://www.cnblogs.com/djuwcnhwbx/p/10323721.html