接着上文[js高手之路] html5 canvas系列教程 - 状态详解(save与restore),相信大家都应该玩过美颜功能,而我们今天要讲的就是canvas强大的像素处理能力,通过像素处理,实现反色,黑白,亮度,复古,蒙版,透明等美颜效果.
getImageData:获取一张图片的像素数据
cxt.getImageData( x, y, width, height )
x:图片所在的x坐标
y: 图片所在的y坐标
width,height 要获取的像素区域
返回值是一个对象,对象包括一个data属性, 宽度,高度. data属性是一个巨大的数组,数组中存储的是这张图片的所有像素信息,每四个一组组成一个像素点的信息,如:
[r1,g1,b1,a1, r2,g2,b2,a2...], r( 红色) g( 绿色) b( 蓝色 ) a( 透明度 )
putImageData:输出像素图片
putImageData( 像素对象, x, y )
注意:getImageData会产生跨域问题,所以你的程序要放在web服务器下,我这里是放在phpstudy下面.
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var oImg = new Image();16 ????????????oImg.src = ‘./img/mv.jpg‘;17 ????????????oImg.onload = function () {18 ????????????????oGc.drawImage(oImg, 10, 10);19 ????????????????var imgData = oGc.getImageData(10, 10, 200, 200);20 ????????????????console.log( imgData );21 ????????????}22 ????????}23 ????</script>24 </head>25 <body>26 ????<canvas id="canvas" width="500" height="400"></canvas>27 </body>28 </html>
我这张图片的尺寸是200 x 200.
一:反色效果
算法:把每一个像素的r, g, b颜色取反就行,也就是( 255 - 原来的值 )
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var oImg = new Image();16 ????????????oImg.src = ‘./img/mv.jpg‘;17 ????????????oImg.onload = function () {18 ????????????????oGc.drawImage(oImg, 10, 10);19 ????????????????var imgData = oGc.getImageData(10, 10, 200, 200),20 ????????????????????data = imgData.data;21 ????????????????for( var i = 0; i < data.length; i += 4 ) {22 ????????????????????data[i] = 255 - data[i];23 ????????????????????data[i+1] = 255 - data[i+1];24 ????????????????????data[i+2] = 255 - data[i+2];25 ????????????????}26 ????????????????//处理完之后,再次输出27 ????????????????oGc.putImageData( imgData, 220, 10 );28 ????????????}29 ????????}30 ????</script>31 </head>32 <body>33 ????<canvas id="canvas" width="500" height="400"></canvas>34 </body>35 </html>
二、黑白效果(灰度图)
将彩色图片转换成黑白图片,原理:求r(data[i]), g(data[i+1]), b(data[i+2])三个通道的平均值,然后把这个平均值赋值给r, g, b
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var oImg = new Image();16 ????????????oImg.src = ‘./img/mv.jpg‘;17 ????????????oImg.onload = function () {18 ????????????????oGc.drawImage(oImg, 10, 10);19 ????????????????var imgData = oGc.getImageData(10, 10, 200, 200),20 ????????????????????data = imgData.data, avg = 0;21 ????????????????for( var i = 0; i < data.length; i += 4 ) {22 ????????????????????avg = ( data[i] + data[i+1] + data[i+2] ) / 3;23 ????????????????????data[i] = avg;24 ????????????????????data[i+1] = avg;25 ????????????????????data[i+2] = avg;26 ????????????????}27 ????????????????//处理完之后,再次输出28 ????????????????oGc.putImageData( imgData, 220, 10 );29 ????????????}30 ????????}31 ????</script>32 </head>33 <body>34 ????<canvas id="canvas" width="500" height="400"></canvas>35 </body>36 </html>
也可以分配rgb的灰度比例
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var oImg = new Image();16 ????????????oImg.src = ‘./img/mv.jpg‘;17 ????????????oImg.onload = function () {18 ????????????????oGc.drawImage(oImg, 10, 10);19 ????????????????var imgData = oGc.getImageData(10, 10, 200, 200),20 ????????????????????data = imgData.data, avg = 0;21 ????????????????for( var i = 0; i < data.length; i += 4 ) {22 ????????????????????avg = data[i] * 0.3 + data[i+1] * 0.3 + data[i+2] * 0.4;23 ????????????????????data[i] = avg;24 ????????????????????data[i+1] = avg;25 ????????????????????data[i+2] = avg;26 ????????????????}27 ????????????????//处理完之后,再次输出28 ????????????????oGc.putImageData( imgData, 220, 10 );29 ????????????}30 ????????}31 ????</script>32 </head>33 <body>34 ????<canvas id="canvas" width="500" height="400"></canvas>35 </body>36 </html>
三、调节亮度的强弱
在r、g、b、通道上加上一正值就是变亮,加上负值就是变暗
1 var oImg = new Image(); 2 oImg.src = ‘./img/mv.jpg‘; 3 oImg.onload = function () { 4 ????oGc.drawImage(oImg, 10, 10); 5 ????var imgData = oGc.getImageData(10, 10, 200, 200), 6 ????????data = imgData.data, avg = 0; 7 ????for( var i = 0; i < data.length; i += 4 ) { 8 ????????data[i] += 30; 9 ????????data[i+1] += 50;10 ????????data[i+2] += 50;11 ????}12 ????//处理完之后,再次输出13 ????oGc.putImageData( imgData, 220, 10 );14 }
变暗:
四、复古效果
将r, g, b按比例混合相加。
1 var oImg = new Image(); 2 oImg.src = ‘./img/mv.jpg‘; 3 oImg.onload = function () { 4 ????oGc.drawImage(oImg, 10, 10); 5 ????var imgData = oGc.getImageData(10, 10, 200, 200), 6 ????????data = imgData.data, avg = 0; 7 ????for( var i = 0; i < data.length; i += 4 ) { 8 ????????r = data[i]; 9 ????????g = data[i+1];10 ????????b = data[i+2];11 ????????data[i] = r * 0.3 + g * 0.4 + b * 0.3;12 ????????data[i+1] = r * 0.2 + g * 0.6 + b * 0.2;13 ????????data[i+2] = r * 0.4 + g * 0.3 + b * 0.3;14 ????}15 ????//处理完之后,再次输出16 ????oGc.putImageData( imgData, 220, 10 );17 }
五、蓝色蒙版
蓝色 蒙版就是让图片偏蓝色,将蓝色通道赋值为 r, g, b三原色的平均值,把绿色,红色通道设置为0,其他蒙版效果,只要设置对应的通道平均值,关闭其他通道即可.
1 var oImg = new Image(); 2 oImg.src = ‘./img/mv.jpg‘; 3 oImg.onload = function () { 4 ????oGc.drawImage(oImg, 10, 10); 5 ????var imgData = oGc.getImageData(10, 10, 200, 200), 6 ????????data = imgData.data, avg = 0; 7 ????for( var i = 0; i < data.length; i += 4 ) { 8 ????????avg = ( data[i] + data[i+1] + data[i+2] / 3 ); 9 ????????data[i] = 0;10 ????????data[i+1] = 0;11 ????????data[i+2] = avg;12 ????}13 ????//处理完之后,再次输出14 ????oGc.putImageData( imgData, 220, 10 );15 }
六、透明度
这个很简单,只要把透明度乘以一个0~1之间的值即可。跟css的opacity一样
1 var oImg = new Image(); 2 oImg.src = ‘./img/mv.jpg‘; 3 oImg.onload = function () { 4 ????oGc.drawImage(oImg, 10, 10); 5 ????var imgData = oGc.getImageData(10, 10, 200, 200), 6 ????????data = imgData.data, avg = 0; 7 ????for( var i = 0; i < data.length; i += 4 ) { 8 ????????data[i+3] *= 0.2; 9 ????}10 ????//处理完之后,再次输出11 ????oGc.putImageData( imgData, 220, 10 );12 }
七、createImageData:根据图片或者某个宽度与高度创建一个像素区域
cxt.createImageData( w, h )
cxt.createImageData( imgData )
w, h:创建区域的宽度与高度
imgData: 创建的区域与这个像素区域的宽度和高度相同,imgData就是通过getImageData获取到图片像素的 返回值
1,根据一个图片的宽度与高度,创建一个透明的红色像素区域
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var oImg = new Image();16 ????????????oImg.src = ‘./img/mv.jpg‘;17 ????????????oImg.onload = function () {18 ????????????????oGc.drawImage(oImg, 10, 10);19 ????????????????var imgData = oGc.getImageData(10, 10, 200, 200),20 ????????????????????data = imgData.data,21 ????????????????????imgData2 = oGc.createImageData( imgData ),22 ????????????????????data2 = imgData2.data;23 ????????????????for( var i = 0; i < imgData2.width * imgData2.height * 4; i += 4 ) {24 ????????????????????data2[i] = 255;25 ????????????????????data2[i+1] = 0;26 ????????????????????data2[i+2] = 0;27 ????????????????????data2[i+3] = 30;28 ????????????????}29 ????????????????//处理完之后,再次输出30 ????????????????oGc.putImageData( imgData2, 220, 10 );31 ????????????}32 ????????}33 ????</script>34 </head>35 <body>36 ????<canvas id="canvas" width="500" height="400"></canvas>37 </body>38 </html>
2,自定一个200 x 200的蓝色透明像素区域
1 <!DOCTYPE html> 2 <html lang="en"> 3 <head> 4 ????<meta charset=‘utf-8‘ /> 5 ????<style> 6 ????????#canvas { 7 ????????????border: 1px dashed #aaa; 8 ????????} 9 ????</style>10 ????<script>11 ????????window.onload = function () {12 ????????????var oCanvas = document.querySelector("#canvas"),13 ????????????????oGc = oCanvas.getContext(‘2d‘);14 15 ????????????var imgData = oGc.createImageData( 200, 200 ),16 ????????????????data = imgData.data;17 ????????????????for( var i = 0; i < imgData.width * imgData.height * 4 ; i += 4 ){18 ????????????????????data[i] = 0;19 ????????????????????data[i+1] = 0;20 ????????????????????data[i+2] = 255;21 ????????????????????data[i+3] = 100;22 ????????????????}23 ????????????oGc.putImageData( imgData, 10, 10 );24 ????????}25 ????</script>26 </head>27 <body>28 ????<canvas id="canvas" width="500" height="400"></canvas>29 </body>30 </html>
[js高手之路] html5 canvas系列教程 - 像素操作(反色,黑白,亮度,复古,蒙版,透明)
原文地址:http://www.cnblogs.com/ghostwu/p/7606009.html