将一个小图放置在一个小盒子里,当鼠标在小盒子里移动时,出现一个移动块,右侧出现一个大盒子,显示出小盒子中移动块所在区域的等比例放大的图片内容。需要实现的效果如下:
基本实现思路为:右侧大盒子为一个可视区域,有左侧小盒子中的图片的等比例放大图片,通过计算图片需要移动的距离来显示出想要放大的内容,超出部分设置为隐藏。
HTML和CSS内容如下:
<head> ???<meta charset="UTF-8"> ???<title>放大镜</title> ???<style type="text/css" media="screen"> ???????img { ?????width: 250px; ?????height: 150px; ???} ???#pic_wrap { ?????position: relative; ?????width: 250px; ?????height: 150px;
float: left; ???} ???#float_box { ?????width: 100px; ?????height: 100px; ?????background-color: green; ?????filter: opacity(alpha: 30); ?????opacity: 0.3; ?????position: absolute; ?????display: none; ???} ???#big_img { ?????background-image: url(images/Layer14.png); ?????height: 450px; ?????width: 750px; ?????background-repeat: no-repeat; ?????background-size: cover; ?????position: relative; ???} ???#show { ?????????width: 300px; ?????height: 300px;
float: left; ?????background-color: white; ?????opacity: 1; ?????filter: opacity(alpha:1); ?????overflow: hidden; ?????display: none; ???} ???</style></head><body> ???<!-- 原始图片区域 --> ???<div id="pic_wrap"> ???????<!-- 放大镜所示区域 --> ???????<div id="float_box"></div> ???????<img src="images/Layer14.png" > ???</div> ???<div id="show"> ???????<!-- 预留的放大后的图片 --> ???????<img src="images/Layer14.png" id="big_img"> ???</div></body>
HTML和CSS写好之后,利用js给放大镜加交互效果
- 当鼠标移入的时候,放大镜能够显示出来!需要加onmouseover事件。
- 当鼠标没有移除,且鼠标在图片内不停地移动, 需要加onmousemove事件。
- 当鼠标完全移除后,需要加onmouseout事件。
- onmouseover事件需要让放大镜和可视窗口显示出来。
- onmousemove事件,让放大镜和可视窗口中的图片同时移动。
- onmouseout时间,让放大镜和可是窗口消失!
JS代码如下:
var pic_wrap = document.getElementById(‘pic_wrap‘), ???float_box = document.getElementById("float_box"), ???show = document.getElementById(‘show‘); ???big_img = document.getElementById("big_img"); ?//鼠标移入事件,让放大镜和放大区显示! ?pic_wrap.onmouseover = function() { ???float_box.style.display = "block"; ???show.style.display = "block"; ?} ?//鼠标不断移动时触发,实时更新放大镜得到的图片 ?pic_wrap.onmousemove = function(event) { ???floatMove(float_box, pic_wrap, event); ???showPic(); ?} ?//鼠标移出后,放大镜和放大区隐藏 ?pic_wrap.onmouseout = function() { ???float_box.style.display = "none"; ???show.style.display = "none"; ?} ???????//由于offset方法包括边框,在使用的时候很容易出现问题,所以用style来实时获取attr! ?function getStyle(obj, attr) { ???if (window.currentStyle) { ?????return parseInt(obj.currentStyle[attr]); ???} ???else { ?????return parseInt(getComputedStyle(obj,null)[attr]); ???} ?} ?//运动框架,控制放大镜在原图中的位置! ?function floatMove(argu1, argu2, event) { ???var e = event ||window.event; ???var minLeft = getStyle(argu1, "width"); ???var maxLeft = getStyle(argu2, "width") - minLeft/2; ???var minHeight = getStyle(argu1, "height"); ???var maxHeight = getStyle(argu2, "height") - minHeight/2; ???console.log(maxLeft); ???console.log(maxLeft - minLeft/2); ???if (e.clientX < minLeft/2) { ?????float_box.style.left = "0px";//防止放大镜超出左边框 ???} ???else if (e.clientX > maxLeft) { ?????float_box.style.left = getStyle(argu2, "width") - getStyle(argu1, "width") + "px";//防止放大镜超出右边框 ???} ???else { ?????float_box.style.left = event.clientX - minLeft/2 + "px"; //放大镜完全在图片内时正常移动 ???} ???if (e.clientY < minHeight/2) { ?????float_box.style.top = "0px"; //防止放大镜超出上边框 ???} ???else if (e.clientY > maxHeight) { ?????float_box.style.top = getStyle(argu2, "height") - getStyle(argu1, "height") + "px"; //防止放大镜超出下边框 ???} ???else { ?????float_box.style.top = event.clientY - minLeft/2 + "px"; ???} ?} ?//用来显示放大镜得到的图片,利用坐标计算!实时更新可视区域 ?function showPic() { ???var iCurLeft = getStyle(float_box,"left"); ???var iCurTop = getStyle(float_box,"top"); ???var a = getStyle(pic_wrap,"width") - getStyle(float_box,"width"); ???var b = getStyle(big_img,"width") - getStyle(show,"width"); ???????var moveWidth = -(iCurLeft/a)*b; ???big_img.style.left = moveWidth + "px"; ???var c = getStyle(pic_wrap,"height") - getStyle(float_box,"height"); ???var d = getStyle(big_img,"height") - getStyle(show,"height"); ???var moveHigth = -(iCurTop/c)*d; ???big_img.style.top = moveHigth + "px"; ?}
JS实现图片放大镜
原文地址:https://www.cnblogs.com/web12/p/10093486.html